2011 Gillet Vertigo .5 Spirit Supercar from Automobiles Gillet Arrives

Published by on Nov 9th, 2010, No Comments

From Belgium’s specialty marque – Automobiles Gillet – comes a supercar, the 2011 Gillet Vertigo .5 Spirit. The car is equipped with a 4.2 liter V8 engine configured to 420 PS (309 kW), that has been sourced from Maserati and a power upgrade is offered by Automobiles Gillet, for the fans who would just will not be satisfied with the existing power.


Chrysler to Showcase 35 Vehicles at SEMA

Published by on Oct 27th, 2010, No Comments

Chrysler has made public its plans for the SEMA show. The company  will be introducing 35 vehicles – including the 2011 Challenger SRT8 392, the RedLine Charger, the Citadel Black & Tan concept and several Jeep Cherokees.

Dodge’s 2011 Challenger SRT8 392 has the benefit of a revised styling and now possesses a new 6.4-liter HEMI V8 with 470 hp (350 kW / 477 PS) and 470 lb-ft (637 Nm) of torque. Sources have confirmed that the engine will have a variable intake manifold, multi-cylinder deactivation, and VVT technology.


Burnout 5 on Xbox360 pics leaked

Published by on Apr 6th, 2007, No Comments


The first screens of the upcoming Xbox360/PS3 title Burnout 5 (working title) appeared on GamePro recently and then disappeared again just as quickly. Luckily, though, with the Internet being what it is, those screens had already been copied to an army of mirrors within minutes of surfacing and you can still see them . Early details hint at the game using the Xbox360’s camera and being the same, but different gameplay-wise. Stay tuned for more details as and when they appear. .

Exclusive Game Review: Midnight Club 3: DUB Edition

Published by on Jul 7th, 2006, No Comments

Urban racers have dominated the driving game scene for the last few years, though few have approached the polish of Midnight Club 3 DUB Edition. Building on a respected franchise, MC3 draws on the sprawling world and urban culture of Rockstar’s Grand Theft Auto, with clear Need for Speed Underground influence and Midtown Madness’ checkpoint hijinks. The result is an urban-savvy game that focuses on stimulation over simulation, with enough interaction to support a car-cultured virtual world, without the hokey pokey that has neutered some competitors…..